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Brandless Grand Piano based on Steinway’s Model D.
Modeled to scale and Optimized for use as the main piece of a real-time scene. Primarly made for arch viz in Unreal Engine 4, but may be used with any PBR renderer.
The Mesh is triangulated and edges are split.
The UVs are tightly optimized, overlapping only on repeating geometries.
The Textures are 2048x2048 png
The Rig only covers the non-playable aspect of the piano (Keys, Hammers, Action and Pedals are not rigged)
The Animations are simple 1 frame poses.
Additional files include .uasset for UE 4.20 and up (drag and drop in your project’s content folder (in FileExplorer, not UE4 ), instantly ready for use)
The UE4 implementation allows you to easily:
UE4 Features: i.imgur.com/B6K7oRy.gifv
I’ll be glad to answer any questions or issue regarding the model