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More model informationDone for the ArtStation Challenge - Beyond Human (Game Character Art - Real Time). Concept by Gareth Davies Model by Me (Dan Francis)
This one was quiet an uphill challenge for me. I struggled a lot to forfill my original plan of a PBR approach to this character to where i had just over a week left with very little happening for me. So i repurposed what i had done into a Low Poly Diffuse only model.
You can check out my Progress thread Here!
Modelled in 3dsmax and textured with 3dcoat/Photoshop. Thanks for Taking a look :)
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