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Halo 3 Recon Helmet
3D Model

Avatar of zbrush-hero
ZBrush-Hero
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Triangles: 620k
Vertices: 310.3k
More model information

a personal project i took up back in October before the release of halo infinite I’m a huge fan of halo 3’s recon helmet. at one point it meant that you’re playing with one of the dev members, then it meant that you caught bungies eyes with a screenshot or something on their forms. then it became an achievement to attain only those with the patience and skill could be worthy now its value has been lost as anybody can have the recon helmet. but it will always hold a special place in my heart.

this project was done as a test for my skills and knowledge, to also test adobe’s substance painter. materials colors and decals all added after i baked the maps. its crazy how powerful technology has become

I hope you enjoy.

hey check out my artstation page where you can see more variation in materaials and be sure to check out my youtube to see the whole process in hyper speed
links https://www.artstation.com/artwork/q983yn https://www.youtube.com/watch?v=e6vrv8mjLPo

Published 4 years ago
Mar 14th 2022
  • Characters & creatures 3D Models
  • sculpt
  • armor
  • autodesk
  • maps
  • recon
  • xnormal
  • scuplture
  • halo
  • 343
  • halo3
  • realtime-3d
  • substance
  • painter
  • maya
  • modeling
  • 3d
  • helmet
  • sci-fi
  • hardsurface
  • zbrush
  • material
  • spartain
  • halo-infinite
  • reconhelmet

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