Triangles: 60.3k
Vertices: 30.3k
More model information
Model created with Blender 2.92.
Built to real-world scale (the unit system is metric).
Model is placed to 0,0,0 scene coordinates.
The blender file has the shaders set up, so it's ready to render using Cycles.
For other formats, you need to loaded manually textures.
Mesh consists of quadrangles.
Available format:
- blend
- FBX
- OBJ
PBR textures (4096 x 4096):
- PBR MetallRoughness, PBR Specular/ Glossiness (Normal - OpenGL, DirectX)
CC AttributionCreative Commons Attribution
Feb 26th 2023
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