Triangles: 110.9k
Vertices: 55.4k
More model information3D scanned. You’ll get a low-poly version which I retopologized by hand in quads only. The original scan with much higher vertex count is included too (see Wireframe). The textures of the low-poly version are baked on 4K Maps. Included are * Base color * Roughness * Normals
Scan was postprocessed in Blender.
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