Triangles: 55.5k
Vertices: 27.7k
More model informationA head model I was asked to make for a client’s game known as ModelMaker. The head was created in Zbrush; with the tools used including Flatten, TrimDynamic, Smooth, Move, ZModeler, Inflate, Standard and DamStandard. Meanwhile the hair was made with a custom brush head on the CurveTube brush.
CC AttributionCreative Commons Attribution
May 12th 2024
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