One finger drag (touch)
or scroll anywhere or
Pinch (touch)
Two fingers drag (touch)
Orbit navigation
Move camera: 1 finger drag or Left Mouse ButtonPan: 2-finger drag or Right Mouse Button or SHIFT+ Left Mouse Button
Zoom on object: Double-tap or Double-click on object
Zoom out: Double-tap or Double-click on background
Zoom: Pinch in/out or Mousewheel or CTRL + Left Mouse Button
First-person navigation
Move: ↑,←,↓,→ (or W,A,S,D)Look around: 1-finger drag or Left Mouse Button
Adjust speed: Mousewheel
Lighting
Rotate lighting: 3-finger drag or ALT + Left Mouse ButtonRotate env. only: ALT + SHIFT + Left Mouse Button
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- Click on the VR icon

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for shots and breakdowns, visit my ArtStation
had a chance to work on the new High Noon skins, which now feature demons xD
added custom FX since in game FX and shaders don’t translate outside of the game engine.
massive team effort! :)
Models and Textures by me
Bogdan Gabelko helped with the lantern, gun, bullets, and rope models.
Concepts: Aleksandr Nikonov (https://www.artstation.com/niconoff)
Tech Art: Omar Garcia
Animation: Stephane Videlo and Joe Han
FX: Oli McDonald
Sound: Alison Ho
Splash: Alvin Lee (https://www.artstation.com/artwork/avr58)
QA: Katey Anthony
Art Lead: Sho Hernandez (plus additional animation & skinning)
Producer Corey V.
PO: Carlos Giffoni
League of Legends (c) Riot Games