Loading 3D model
for shots and breakdowns, visit my ArtStation
had a chance to work on the new High Noon skins, which now feature demons xD added custom FX since in game FX and shaders don’t translate outside of the game engine.
massive team effort! :)
Models and Textures by me
Bogdan Gabelko helped with the lantern, gun, bullets, and rope models.
Concepts: Aleksandr Nikonov (https://www.artstation.com/niconoff)
Tech Art: Omar Garcia
Animation: Stephane Videlo and Joe Han
FX: Oli McDonald
Sound: Alison Ho
Splash: Alvin Lee (https://www.artstation.com/artwork/avr58)
QA: Katey Anthony
Art Lead: Sho Hernandez (plus additional animation & skinning)
Producer Corey V.
PO: Carlos Giffoni
League of Legends (c) Riot Games