Triangles: 53.3k
Vertices: 25.7k
More model information3D modeling a bridge in 3ds Max involves using the Bridge tool to connect edges or polygons between two objects (like pillars or road sections) to create spanning geometry. The process commonly includes converting shapes to Editable Poly, deleting faces between them, and using the settings to adjust segments and tension. Key techniques for bridge modeling include utilizing modular components, such as bridge bands and end modules, to construct the overall structure, often with a target polygon count in mind for game assets.
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Jan 27th 2026
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