Triangles: 10.8k
Vertices: 5.4k
More model informationFinished Hoard enemy model for my 3rd year game module. The hoard is the most common mutation in our game, made for swarming the player and attacking in groups. Model made by myself, textures made by @finn_swift Elevator pitch: Within a seemingly abandoned 1920s casino owned by an eccentric scientist, the player must fight their way through various floors of the Scientist’s casino using their newly acquired weapon; their arm which has been gruesomely turned into a gun. No play-through will be the same with procedurally generated rooms and randomised deals where the player can gamble to upgrade. Players will be able to create outlandish combinations, stacking various upgrades to create a unique weapon and experience.
Comments