Triangles: 26.1k
Vertices: 13.3k
More model informationConcept by Runic Games: https://www.runicgames.com/
Artstation full project: https://www.artstation.com/artwork/8bx4k6
This was made for the Stylised Creation assignment in which we were tasked to pick a concept of our liking and flow through the character creation pipeline. To make this possible, we used tools such as zBrush for the actual sculpt and Maya’s retopo and rigging tools to make the character game ready. To finish it off, I made the materials & textures in Substance Painter and did a UE5 render that you can check on my artstation.
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