Triangles: 10.7k
Vertices: 11k
More model information(WIP). Modeled and resurfaced in Maya, textured in Substance Painter. I’m getting some strange lighting on the bottom metal piece. Mostly this was done as an exercise to practice retopology using Quad Draw (hence the messy edge-flow). Inspired by the DMM Rebel Ice Axe, I added some more wear and tear to it for character.
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