hi . my name is siavash
an indie artist that love 3d modeling . specially hardsurface design and character modeling . if you interested to use this model in your projects . you can get it on my store
in this project : i use blender for modeling armor parts and muscles , fusion360 and moi 3d for mechanical parts the first sample was really highpoly (about 5 mil polygons ) . i tried to bake it in marmoset for using in game engines and finally the optimized version produced .
game ready version has :
104k triangles 79k faces 52k vertices
5 PBR material with 4k textures 1 for mechanical structure (head - chest _hips) 1 for mechanical structure (other parts ) 1 for the muscles 1 for armor (head - chest _hips) 1 for armore (other parts) efficient packed uv
the mesh consist of 135 pieces match together and also its rigged for unreal engine and will be available here in artstation and unreal engine marketplace this model is inspired by vitally ( the legend of this style )
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