Low Poly version of the Node 3 module of my International Space Station which is currently in production (Node 2 will be releasing soon). The full version of this product is available here: https://skfb.ly/oJJO7
These modules are packed with small details, which, thanks to this method, have been faithfully captured. For this approach I used over 400 rendered images to create a photogrammetric 3d model. What I obtained is a really strong approximation of the original model, which maintains good visual fidelity from every angle.
It uses just one texture set and has an overall triangle count of 244,957. Textures are provided in both 4 and 8k resolution using Base Color, Roughness, Normal, and AO textures. It should be a breeze to plug this model into any scene.
That said if you have any technical difficulties, or have any questions at all you can contact me here: worksofwall@gmail.com
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