Triangles: 64.6k
Vertices: 36.8k
More model informationAfter rewatching Season 2 of Cobra Kai I had a go at modelling Johnny’s Dodge Challenger in 3DS max. First I gathered as much reference as possible to make screen accurate decals, I then added these to my texture map. The model was then retopologized as it was crazy dense in polys. One of the most fun but equally frustrating models I’ve ever made :p
Thanks for looking :)
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