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This is a piece of fanart of Mega City One’s finest Judge.
Learned a lot while making this and a lot of areas to improve for future models!
Software used: Blender, Substance Painter 2 and Zbrush.
Started with the high-poly-sculpt in Zbrush, retopo’d the model in Blender along with UV’s and Normal Map baking and finished by texturing the model in Substance Painter 2.
Thanks for looking!