Triangles: 66.8k
Vertices: 33.9k
More model informationThis is a piece of fanart of Mega City One’s finest Judge.
Learned a lot while making this and a lot of areas to improve for future models!
Software used: Blender, Substance Painter 2 and Zbrush.
Started with the high-poly-sculpt in Zbrush, retopo’d the model in Blender along with UV’s and Normal Map baking and finished by texturing the model in Substance Painter 2.
Thanks for looking!
Oct 3rd 2017
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