Triangles: 24.9k
Vertices: 12.9k
More model informationSci-Fi reptilian antropomorphique warrior and space privateer character
This model was sculpt an paint in Zbrush, rotopo in 3DCoat and baked with Xnormal then the textures were finished in substance Painter 2 Finally the last adjustements were made on maya.
target: Unreal Engine 4.
here the version with 4096x4096 textures including 2 Albedo, 2 Normal, 2 AmbientOcclusion, 2Roughness ,2 Metalness ,1 Emissive , 1 Opacity map
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Hi-Poly in Zbrush: http://i.imgur.com/yMpaL3j.jpg
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Final Nmap, Albedo and Ambiant Occlusion atlas: http://i.imgur.com/ksvt4zu.jpg
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Test In UE4: http://imgur.com/sU6eVXy
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