Triangles: 205.4k
Vertices: 106.4k
More model informationWith this model I really wanted to push my real time modeling and texturing knowledge. For the last Kawhi shoe model I did I basically just froze teh subD of the model, for this one I wanted to optimze the geometry as much as possible without diminishing the look of the shoe. I still use a lot of texture maps but I did manage to cut the overall number of textures per shoe down considerably.
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