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More model informationHey guys for my Gap exam we needed to pick a complex object from a game before or around 2005, so I picked the all famous Helmet from the game Killzone and reworked on it. Ofcourse I also looked at the newest reworked design from it and based a lot of my modeling and texturing on it. I made the model in 3Ds Max and textured it in Substance Painter. Hope you like it and feedback is always welcome.
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