Triangles: 4.2k
Vertices: 2.1k
More model informationThis was one of the first models i made using substance painter to texture, after seeing kingdom hearts 0.2, i was really inspired in creating a very similar style keyblade like the one at the end of the game. Overall I would say i accomplished this and this project helped me a lot with understanding baking and a high/low poly workflow. This was entirely modelled and unwrapped in 3ds max and then baked and textured in substance painter
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