Kirby (Blender 3.0+) - WIP Release #1
TIPS: 1. Eye Controls (Visible only in the 3D Viewport): -> Select the head bone controls -> Open side control panel -> ‘Item’ tab -> under ‘Properties’ -> “eyes” -> animate the value 1-5 1. Open (Default) 2. Half closed/Tired 3. Closed 4. Squint (Inhale) 5. Half closed/Angry
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Mouth Controls: The 8 triangles individually are best controlled via rotation along the local axis to get perfect folds w/o clipping. Location and scale can be altered to push the pose as necessary. Use the mouth_root bone (circle inside triangles) to reposition the mouth entirely with rotation.
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Add Kirby to another blend file: To Append this rig to another blend file correctly, find and select this blend file. Under collections select the Kirby collection. It should FINAL NOTES:
- I’d love to hear feedback and suggestions if you have any
- Tag me in anything you make with this, I’d love to see it
CC AttributionCreative Commons Attribution
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