Quad ready mesh straight from Kiri Engine’s cloud servers, no external retopo, no texture polish. This is the One,Click Export preset with 50 % Target Quad Count and 50 % Target Curve Ratio, exactly as delivered. I purposely left the small artifact on the top of the shoe to show the raw output and the kind of quick fix that might be required. Cutting or smoothing away a piece that size takes minutes, especially when compared with the heavier post-processing usually needed after a Reality Capture scan.
Capture overview • 178 cross polarised RAW photos • Nikon D5300, 50 mm prime, ISO 100, f 11 • Godox Wistro AR400 ring flash with linear polariser • Texxiary semi automatic turntable, tripod lifted 50 % between orbits
Why it matters • Clean quads ready for rigging, animation tests, and subdivision workflows • Streams smoothly in Sketchfab, Unreal, or Unity with Nanite or LODs • Demonstrates Kiri Engine’s automatic quad remesh without manual intervention
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