Triangles: 11.1k
Vertices: 5.7k
More model informationThe milestone for Project two. There are a few issues with the mesh and the normal map. I will fix these and UV unmap it better, but I put this up to show that I know the work flows demonstrated in class. I used a ‘paint on’ technique for the texturing, but I will use generators in the future to give it a more authentic feel.
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