Triangles: 8.5k
Vertices: 4.4k
More model informationAnother low poly project I’ve been working on the past few weeks. Sculpted and modeled in Zbrush and Maya. Texturing done in Photoshop and Substance Painter.
This was a really good armor, handpainted texturing, and retopology exercise. I definitely feel a lot better about retopology now :)
Concept art taken from here
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