Triangles: 18.1k
Vertices: 9.4k
More model informationI modelled a Krabby from Pokemon walking out onto a beach. With this scene I learned how to create tiling textures in Zbrush which I used for the water. I also learned the basics of IK Solvers for Krabby’s leg limbs which made posing the character much easier. Krabby was created in Zbrush; retopologized in Topogun;rigged, skinned and posed in 3DS Max and textured in Substance Painter
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