Triangles: 43.4k
Vertices: 21.7k
More model informationClean detailed mesh, fully quad based topology. Modeled in real world scale. Wrinkles are baked to normal map. Fully UV unwrapped non overlapping. Low-Poly. With 2K Color, Roughness and Normalmap in lossless PNG format. 100% PBR compatible. Works in any 3D software / game engine.
CC AttributionCreative Commons Attribution
Oct 11th 2021
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