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More model informationThis is the final evolution of the Defensive Blob from my master’s thesis board game Blobs & Clouds. It evolves from the Level 2 form after stepping onto a second evolution field. Designed to protect key positions and the Ur-Cloud, it features a large stone-like structure and two eyes to reflect its strength and evolved status. Sculpted in ZBrush, retopologized in Maya, and hand-painted in Substance Painter.
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