I tried making 3D model based on some artwork again.
This character is from a card deck-building turn-based Rpg game called “Library of Ruina” that I was playing
This model is very different than what I usually do, Because it’s a male character, has proper body proportion, and It also has kind of a water/paint texture style unlike cel shading I usually do, So it’s quite difficult to try making the 3D model accurate.
The result? Well, not as good as I had hoped, For some reason, I just can’t make his face looks correct no matter how hard I am tired. I’m unfamiliar with this body type so I’m probably unable to plan properly.
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Speed modelling video : https://youtu.be/Dev_UJxQ_-I
EDIT : for people who having problem importing in Blender, I’ll drop a Blend file here : https://drive.google.com/drive/folders/1EZZqDmkD1gWKq9YAGPgn8MotOZCaADBb?usp=share_link
CC Attribution-NonCommercialCreative Commons Attribution-NonCommercial
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