Triangles: 30k
Vertices: 16.1k
More model informationThis is the first complete iteration of a game asset I’ll be using in an upcoming Virtual Reality experience I’m developing. It has more geometry than most models i’d use in game, however this is essential for viewing in virtual reality, as the illusion of height a normal map creates is unconvincing up close in VR. This was exported directly from Unity3D v5, unfortunately the Sketchfab player is not displaying the roughness map which included some surface breakup.
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