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More model informationB2D1 - Character Design - August Exam
This is my exam project for my August session of my second year in video game animation in La Haute Ecole Albert Jacquard in Namur in Belgium. We needed to produce a 3D model of a creature that we drew few months before. Everything is made from scratch.
I used ZBrush and Maya for the modelling. Then, the textures were made with Substance 3D Painter. Moreover, the rigging was made in Maya. Everything was then put on Sketchfab.
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