Created as a personal project, this is my character & namesake “Lollie” as a player model for the Half-Life mod “Sven Co-op”. GoldSrc limitations apply, so all vertexes have binary weights — They can only be bound to a single bone.
This model used the “gordon_suit” model’s HEV Suit geometry and textures from Half-Life’s expansion “Blue Shift” as a base, though the suit’s proportions were altered to suit the character’s height and tail. The base model’s 27 HEV suit textures were moved to a single texture sheet, and UVs were redone as a result. The textures themselves were cleaned up to fix some unsightly seams, along with personal color customizations and detailing.
The “Casual Idle” animation was created for Sketchfab. All “HL” animations are edits — Everything from the torso up was re-animated (leg keyframes were left as-is). All “GE” animations were ported from N64 game “GoldenEye 007” to replace Half-Life’s death animations, though these ultimately went unused due to GoldSrc’s strict player model limits.
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