Triangles: 108
Vertices: 56
More model informationThis is my low-poly crate which I made during my first attempts at using substance painter in college. In blender, I used bevel and subdivision modifiers to round the edges as much as necessary until I was satisfied - this amounted to about 172.8k tris, but after using substance painter to bake that high-poly crate onto the low-poly crate, it ended up only being 108 tris in total.
I also created the texture of the crate in substance painter using mainly fill layers, making the process incredibly easy despite me giving it a more stylized texture which would’ve usually been harder to achieve than a realistic texture. I’m very happy with how this crate came out.
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