Triangles: 76
Vertices: 40
More model informationWith this project I’ve modelled a simple low poly crate. Then after I’ve made a high poly one. I then went to Substance Painter and baked the high poly mesh onto the low poly one. This created an illusion of the low poly crate being high poly. I then had to make the texture maps of it in Photoshop. After having done this it was uploaded into Unreal.
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