Triangles: 914.6k
Vertices: 587.8k
More model informationLow poly human town made with Blender. Still working on my 3d modelling. It’s been 3 months since I’ve started to work with Blender, please let me know how I’m doing so far. My lowpoly medieval human project is kinda done, now I’ll start the Goblin world.
PS: Apparently there’s a problem with Sketchfab lightning that causes some material shadows to be wrong. That’s happening mostly at the river’s wall passage.
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