Triangles: 25k
Vertices: 12.6k
More model informationOne of the wall strafe animation for the playable character Lux in the game Bound to Light. The character has cloth physics on the skirt in the game, so the skinning on it isn’t perfect.
Texture and concept made by Michael “Majk” Lindell
Model made by Daniel Johansson
Rig and skinning by me.
Prototype of the game can be downloaded here: https://babloonstudios.itch.io/bound-to-light
Comments