I made this minigun for a 3D modelling project that I set for myself to improve my skills in hard surface modelling, PBR texturing and making game ready assets. I chose to model this M134 Minigun as I’ve been heavily interested and influenced by weapon models in video games. I went through a lot of research to make this minigun, taking lots of references from Royal Range USA and Forgotten Weapons for breaking down the minigun, and also Royal Armouries for their video on how miniguns work in video games.
I aimed to get the model as close to a working game asset. I decided to include adding my own control box mounted near the handle of the minigun as I felt this would add some more interesting and working features to the asset.
Made using Maya and textured in Substance Painter
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