Triangles: 2k
Vertices: 1.8k
More model informationA character created for my studies to learn some software like Zbrush ( to sculpt ) , 3DCoat ( to make the low and make the texturing ) and Maya ( to make the animations ) and to integrate it to a project in Unity.
I had some restriction with this work :
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3.5k poly with 10% margin , there are 3k poly for the character and 3.6k with the accessory
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The proportion of the character and the rig were fixed
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2k texture
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