Triangles: 35.4k
Vertices: 18.2k
More model informationFirst version of my Agisoft 3D scanned head baked to a conformed iClone Character Creator mesh. Software used included Zbrush, Wrap3, 3dcoat, Blender and Reallusion iClone Character Creator. I imported the Agisoft scan into Zbrush with the texture map and used it to create a displacement map to capture some of the finer high res details.
Oct 27th 2016
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