Hello, it’s my new work) Marshall combo-amplifier, so here I made everything from 0 to 100. I made high-quality pbr textures( based on textures that I have found on the internet). Also, I made a high-poly model and a low-poly model. Also baked it in marmoset, and moved it in substance painter) Most huge problem was that there were no high-quality photos of the logo and there were no warnings or descriptions of the buttons on the volume mixers. So I had to remember the illustrator and write some texts manually :) Also, probably the biggest problem was the rendering in Marmoset, the program did not want to produce the result I wanted, so I decided to try to do it in the blender. But despite the difficulties, I really enjoyed the process of creating this model!