Triangles: 226k
Vertices: 120.2k
More model informationMechanical Panther design with some organic features. Model contains 4 texture sets with UDIM Tiles for some medium-close details. Topology is SUB-D but this preview is without smooth turned on.
Created with Zbrush, topology in Maya and textures in Substance Painter. Materials are 4k using metal roughness workflow. Textures for Color, Metalness, Roughness, Normals, Emission.
Quick and dirty rig created in Maya, mostly good for posing and basic animations.
Verts: 120k
Download includes fbx file with all the bones and skinning, and textures. Also includes a maya file with rig controls
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