Triangles: 11.4k
Vertices: 12.6k
More model informationHigh-quality cells. Collision mesh Texture maps: 2048x2048 Normal, Albedo, Specular
There are 3 levels of detail for each model. It allows to optimise gaming graphics, and depending on the load range of drawing the appropriate model.
Cell_01: LOD0 7523 points 13000 triangles LOD1 2422 points 2244 triangles LOD2 496 points 442 triangles
Cell_02: LOD0 5399 points 7748 triangles LOD2 32 points 28 triangles
Collision mesh enables to correctly handle the physical model in the game engine.
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