Triangles: 70.6k
Vertices: 38k
More model informationThis is one of the models I made to use in my medieval circus environment.
I started making it in Maya, then exporting it to Blender so I could cloth simulate it. Next up I used Substance 3D Designer to create the pattern on the cloth. (Note: I have not added the materials, because I changed their scale in Unreal Engine to fit better)
This was my first time working with both the cloth simulation and Substance 3D Designer, so I hope I can get to know these things better and maybe come back to make a much better looking version of my scene.
Link to my ArtStation post: /
Jun 18th 2023
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