Triangles: 718k
Vertices: 359k
More model informationThis is another just for fun training object. I’ve sculpted it with oculus medium. Then, I’ve exported a reduced version (10%) including an .obj file and textures (.png) using the integrated medium export tool. The resulting model I’ve imported in Meshmixer to play around with setting to further reduce the size of the model. In medium, not many settings can be made. With the Meshmixer I hope to get a deeper understanding of performant 3d modeling.
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