Triangles: 65.4k
Vertices: 33.3k
More model informationOriginal character and my fursona. The body was modeled and painted with blender, while the hoodie was made with marvelous designer, exported to blender, retopologized (haven’t worked with marvelous retopo tools), and decimated to reduce poly count even further. Based in a few references like lizards and other reptiles. Compatible with VRCHAT and you can add me as RafaelSculpts and check it there
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