Triangles: 636
Vertices: 351
More model informationAlthough I’ve been working with pixel textures and 3D models for over a year, it wasn’t until recently that I became interested the game which was first to do the polypixel style way back in 1997. Looking through the concept art and cutscenes you begin to realise why it’s still remembered so fondly by so many people so many years later. The whole thing has a real sense of charm I haven’t seen replicated in any game since. I doubt this will be the last MegaMan Legends model you’ll see from me.
Comments