Triangles: 2.2k
Vertices: 1.9k
More model informationFor this version of the Mesh Modeling Exercise 01, I only used three primitives, a cube, a cone, and a UV sphere, and as in one of each, only. Then used the Tools to modify them into the shapes you see here.
Tools include Extrude, Extrude Individual, Scale, Inset, Loop Cut and Slide, Subdivide, Delete (dissolve faces), and the Knife.
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