A metal suitcase with loot from a heist: gold bullions, pearl necklaces and gems. Also a US Passport. Game art style: modern action-rpg, shooter, adventure.
The suitcase mesh is separated in top and bottom and can be opened or closed. All textures included are sized in powers of 2 (better optimization for game engines, eg. Unity or Unreal).
Formats available: .blend format: original format. Just hit render and get the same results as the preview images. Uses Cycles Render Engine (2.79+). .fbx format: A full scene and a closed suitcase in the exported files. Textures have to be added manually. .stl format: full scene. Textures have to be added manually. .3ds format: full scene. Textures have to be added manually. .obj format: full scene. Textures have to be added manually. Suitcase, gold bullions and passport have textures for: base colors, metallic, roughness and normal map. Diamonds are a simple glass shader. Pearls are a simple diffuse shader with some roughness and metallic applied.
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