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Modeling video here: https://www.youtube.com/watch?v=fJl98zVjI94 My design pairs different distinct action/function types with both distinctive and recognizable weapon profiles. But broken down into large enough modular chunks that I feel confident I can finish an entire weapon library this way. Certainly trying to cast a wide brush of visual variety where most real world weapon design would never be oriented in this way. Over the last few weeks I’ve been building a concept sheet for the “Standard assault rifle action” and modeling it out in ZBrush with its most generic attachments. Going to try to follow this up quickly with a few different interchangeable fore-ends and stocks. The missing trigger, Attachable flip iron sights, 2 optics choices, and a few muzzle attachments.