My latest portfolio piece - the MonoDrone - was created in Blender using high-poly to low-poly modelling techniques, then procedurally textured, rigged and animated.
The MonoDrone is a convertable remote recon drone capable of transforming from land vehicle to aerial support. Features include four belt fed machine guns, rocket and grenade launchers.
The model is provided in the formats: .blend .fbx .obj
With 4k PBR maps for Diffuse / Metal / Roughness / Normal. For convenience I have included the procedural setup for the lights as is as well as the mask.
The model is rigged.
The model has: 28,878 polys 29,734 verts
The provided version is with the orange body, alternative colour renders are for demonstration purposes, but can be provided at request.
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