Triangles: 9.3k
Vertices: 4.7k
More model informationThis is the monster in my group’s project game, Sepulchre. It is my first fully modeled and rigged 3D character, it’s the second character I created after the main character. The character includes a full set of animations used in the game.
Also, the texture are made by (Team Member: Gwyn) and its made for Unreal engine, so this means metallic, roughness and AO are combined into one texture.
CC AttributionCreative Commons Attribution
Mar 20th 2025
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