Triangles: 268.9k
Vertices: 134.8k
More model informationI decided to throw in something different this time, so I present to you a sculpted monster in Blender 3D. I just quickly drew myself a general base in Krita and only polished the rest while sculpting.
This is a decimated and texture baked version to go on sketchfab. I noticed some artifacts but unfortunately the topology is what it is because of it’s sculpt. Nevertheless, I think that it did not come out badly :)
If you want to see the sculpture in its full glory I invite you to visit the site at this link:
https://www.artstation.com/artwork/xDVwvY
Renders of the original version of the sculpt are available there
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